At the tenth week I have done:
- added unicode support for MacMenu
- implemented menu parser from win32 executable. It is more simple to get a menu from exe than hardcoding it for each language.
- implemented menu commands
- hidden debug output under debug levels and channels
- finish ActionText
This is a really hard task as in original colors were in RGB, despite engine uses 8-bit color.
To solve this problem, I will try to build the HSV model and find similar colors in the palette.