Nothing to show this week, besides some bugfixes.
Implementing menu and ActionText requires changes to ScummVm’s macgui class, as it is not suitable for Pink Panther games.
Beside this, I have started reverse engineering Pilot Brothers games. github
The engine of those games is bytecode interpreter with its own memory allocator and buffer for the file. Compared to Panther engine, this hasn’t any additional info in exe. The only advantage is that it is much smaller.