Week 3

At the third week I have done:

  1. Added metadata to the saving system
  2. Added World Book implementation(PDA)

Not much for this week. PDA in games is slightly different, so I need to reverse 2 executables, which aren’t same. The newer executable has very aggressive inlining.

scumm

PDA consists of content(text, sprites) and buttons. Buttons have commands:carbon (2).png

For now, I have implemented HokusCommandType.

Joke from executable)

idaj.png  Code for this asmcarbon (3).png

Here we access non-existent string if the array size is zero. This is SIGSEGV.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

w

Connecting to %s